Conceptual Framework

This framework aims to define co-creation on an abstract level and discerns the relevant challenges; it proposes how to engage students, fellow educators, and the professional field and what are the benefits of doing so.

Guide Method & Resources

This work explains the method we developed for co-creating course materials with students, teachers and professionals. Starting from the principles of ‘design for learning’ we adapted the ‘Design Sprint’ method for the purposes of this Eramus+-project and the face-2-face trainings we facilitated